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Hack it up in mult. practice!
Posted: December 11th, 2007, 3:48 pm
by ecstasy
thought i'd post this exploit so people can have fun with it like i have been ^^. you can edit the default settings for mult. practice by following this path..
c: > westwood > renegade > svrcfg_skirmish
then edit the values as you please =D

Re: Hack it up in mult. practice!
Posted: December 11th, 2007, 3:53 pm
by toadsdaki
ya i knew about this

i set the time to 0, which i believe makes it infinite... now one question i have ALWAYS had, can you change the map in multiplayer practice? i've heard so many ppl say u can and cant
Re: Hack it up in mult. practice!
Posted: December 11th, 2007, 4:19 pm
by whatcyrix
toadsdaki wrote:ya i knew about this

i set the time to 0, which i believe makes it infinite... now one question i have ALWAYS had, can you change the map in multiplayer practice? i've heard so many ppl say u can and cant
you cant change the practice map however, you can host your own LAN and choose your maps rotation, starting creds, time, etc. all you have to do is set max players to 1
Re: Hack it up in mult. practice!
Posted: December 11th, 2007, 4:24 pm
by Grimes [3rd ID]
whatcyrix wrote:toadsdaki wrote:ya i knew about this

i set the time to 0, which i believe makes it infinite... now one question i have ALWAYS had, can you change the map in multiplayer practice? i've heard so many ppl say u can and cant
you cant change the practice map however, you can host your own LAN and choose your maps rotation, starting creds, time, etc. all you have to do is set max players to 1
Actually, you CAN change the map.. some sort of file, cant remember, but you can. LAN is another way aswell >.>
Re: Hack it up in mult. practice!
Posted: December 11th, 2007, 5:23 pm
by xxApv320x
I have not changed the map but you can add maps. What I would like to know is can you add the computer players to the additional maps? If anyone know how this can be done please post!!
Re: Hack it up in mult. practice!
Posted: December 11th, 2007, 7:33 pm
by fl00d3d
If there was a way to make the single player bots with more armor then single player would be more fun. But I feel like I have damage hacks loaded every time I play single player. 2 shots and half their base is cleared.
Re: Hack it up in mult. practice!
Posted: December 11th, 2007, 8:05 pm
by raulperez
yes, you can practice with other maps... there just wont be any bots on them

Re: Hack it up in mult. practice!
Posted: December 13th, 2007, 5:14 pm
by Nightma12
We could put up a Multiplayer Practice server lol
Loads the multiplayer practice map

Re: Hack it up in mult. practice!
Posted: December 14th, 2007, 11:27 am
by fl00d3d
Nightma12 wrote:We could put up a Multiplayer Practice server lol
Loads the multiplayer practice map

Isn't that kinda the same as co-op (which lags)? And the bots are retarded and weak. Might as well make it against puppies. At least they'll try to move when being shot at.
Re: Hack it up in mult. practice!
Posted: February 21st, 2008, 4:39 pm
by mmmcrak
wow
Re: Hack it up in mult. practice!
Posted: February 21st, 2008, 5:21 pm
by Crazyme99
I seen co-op on super hard it f*cked
Re: Hack it up in mult. practice!
Posted: February 21st, 2008, 8:11 pm
by Cursed
there are actually a bunch of other maps out there with bots on them, but changing the multi practice to those maps requires some very invasive editing i guess, read it off of another post asking how to change the map back in the day.
Re: Hack it up in mult. practice!
Posted: February 22nd, 2008, 3:40 am
by danpaul88
Actually adding more maps to the SP practice is very easy, just add them to the svrcfg_skirmish.ini file in the same way you add maps to the FDS. IIRC however you must play the original multiplayer map before you get to the ones you added in. You can also give yourself more starting credits this way....
Re: Hack it up in mult. practice!
Posted: February 22nd, 2008, 8:18 am
by Grimes [3rd ID]
Tbh I think there should be a mod made that increases the level of difficulty in the bots in Practice on command. Like, Easy is current practice, Normal is a little less than Multiplayer, and Hard is full Multiplayer, maybe even more health to compensate for the retarded AIs. Maybe fix that, to?
Re: Hack it up in mult. practice!
Posted: February 22nd, 2008, 2:59 pm
by Cursed
the under practice map is actually its own map seperate from the real under, increasing the difficulty of the bots would require you to edit the map