Favorite Game Modes [ Poll ]
Posted: May 29th, 2010, 1:31 pm
Game Modes
Mode Name (Max Players): Description
Mode Name (Max Players): Description
- TsuGaming.com :: AOW (24): All Out War. SSGM crates would be on, but nothing dramatic. Drop weapons mod would be on. Starting credits would be 100. Pedestal on. Rules would be pretty straight-forward, not too strict. No CP maps. Time limit = 35 minutes.
- TsuGaming.com :: CTF (20): Capture The Flag. This server would be a traditional CTF mode in which players attempt to capture the flag of the enemy (or bring their own flag to the enemy's pedestal).
- TsuGaming.com :: Pro AOW (16): This server would be a professional AOW mode. The server would be considered to be as "vanilla" (original) as possible. No starting credits. Pedestal off. Very few rules (clanwar rules). No CP maps. Time limit = 30 minutes.
- TsuGaming.com :: Marathon (40): Marathon AOW. This server would be similar to the AOW server listed above (option #1), but would have 350 starting credits. Pedestal on. Time limit = NONE (must win by base destruction).
- TsuGaming.com :: Sniper (24): Sniper mode. Players would start with a 500 sniper and could purchase upgrades as needed. The objective of the game is to kill as many enemy players as possible while dying the least amount of times. NO REFILL (refilling is blocked - shoot until you die). Infinite ammo.
- TsuGaming.com :: Mutation (30): Game starts with one "Mutant", and the rest of the players are "Regulars". Regulars have a limited number of lives. When a Regular loses his last life, he joins the Mutants. The last Regular alive is the winner. When the game restarts, a player is randomly selected to be the new Mutant.